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Using Video In My Invisionapp Design Comp

InVision Studio is out—but are designers migrating to a new tool again?

The digital design world has recently seen a diaspora from Photoshop to Sketch — which has substantially changed the way we structure our design workflow. Is the industry ready for another migration?

Fabricio Teixeira

Studio is the tool everyone is talking about right now. Created by the folks at InVision, Studio is still in beta but is rolling out to the public this month.

Is the product as good as its marketing?

Studio claims to be "the world's most powerful screen design tool". The promotional materials have done a pretty good job at selling its sleek UI and innovative features, but now it's the time for the design community to prove whether it actually works.

Almost every digital design e r I know uses Sketch to design their screens. But Sketch can only do so much. If you want to turn your designs into a clickable prototype, you need to switch to InVision, Principle, Framer, or use another plugin/tool that will really help bring the experience to life. And once you have your animated prototype, the file becomes a dead end you can't put back into Sketch. At least not natively.

Adobe XD (Experience Design) was one of the first tools to try to tackle that issue, "long time after the introduction of Webflow and Macaw", as pointed out Aki Fukai in the comments.

"Go from concept to prototype faster with Adobe XD, the all-in-one UX/UI solution for designing websites, mobile apps, and more." Consolidation has been their biggest value proposition and differentiator up until this point.

After a few years in the works, now it's time for InVision to launch its own take on trying to solve that same problem. The 2,800+ upvotes InVision Studio has received on Product Hunt are a good indicator of how much our industry has been waiting for a solution like this.

Studio's interface is impressively similar to Sketch in terms of structure. There is a fine line between creating familiarity for users and bringing original and fresh thinking to the table—and Studio clearly errs on the safe side.

Linking screens together (InVision Studio)

The beauty and the fresh thinking comes when it's time to join flows together through a clickable prototype, or when dealing with the responsiveness of artboards.

Responsive artboards (InVision Studio)

Here are some of the features Studio claims as its differentiators when compared to other tools available out there:

  • An adaptive layout engine to effortlessly enable responsive design
  • Rapid prototyping and advanced animation for dynamic motion design
  • Shared design systems to help your team stay consistent, connected, and up to date
  • Seamless collaboration with InVision's cloud-based workflow for frictionless feedback
  • An open platform for user-created add-ons and kits delivered through our app store

Oh, and Studio is free. (!)

Is an ecosystem more valuable than a tool?

"Sketch did a good job of pulling people away with something simpler. We think that opportunity exists again. The ecosystem today is disjointed and incapable." — Clark Valberg, InVision's CEO, in an interview for FastCompany

What's interesting and promising about InVision's strategy to releasing Studio is its holistic approach to building an ecosystem of tools and services that put designers right at the center — rather than focusing too much effort on a specific software.

Since before Studio, InVision has always focused on improving the designer's workflow more holistically, looking at how they collaborate with PMs, developers and other designers. In 2017, InVision has consistently taken steps towards creating a more integrated workflow for designers — including the launch of Studio, Design System Manager, Freehand, Inspect, Craft, DesignBetter, as well as integrations with Trello, Confluence, Dropbox Paper, UserTesting, and Slack. All in the same year.

More recently, InVision has taken yet another step forward with the announcement of the Studio Platform: a place for third-party developers build products and services for Studio via InVision's new API.

"This also ties in to InVision's recently announced Design Forward Fund, which will seed $5 million to startups in the design world. The company has already seen more than 200 applications to the fund, many of which will be able to integrate via Studio Platform." — Source: TechCrunch

Why would someone switch from Sketch to Invision Studio?

Well, to answer this question I decided to look at what the community is talking about online. Here are some of the answers I found on Quora. Opinions seem pretty divided.

1."It depends on its performance — if it improves my workflow. Sketch is pretty simple and has many good plugins for extra functionality. However, sometimes this can be a drawback where you have to use several different software providers (and pay for several memberships). If InVision Studio can contain the most useful functionality as shown in its marketing (native prototyping, animation, code export, responsive design, etc), and be more stable than Sketch, which can crash often with large files, I might make the jump." — Hans-Martin Erlandsen, UX Designer.

2. "Sketch costs a student $50 instead of $100 per year. Invision Studio will cost $0 instead of $22 per month and it doesn't only include a Sketch alternative but also a prototyping tool making the workflow simpler and cheaper." — amokrane tamine, Student at Université Paris X La Défense.

3. "I don't think I would. In fact I'm not comfortable with any cloud tools at all. However elegant and feature rich the tool is, ultimately we end up working on browser like Firefox, chrome etc. Once your project grows beyond a limt, it would start showing up issues at which state we can't revert back. InVision itself have such issues. I think to avoid software piracy, companies are moving towards cloud environment. But I still feel standalone tools are much more reliable. And you can always calculate how much time it would take to complete a task. If it is cloud? we can't give a dame." — Bala Murugan, UX Designer at Juniper Networks.

Is Studio late in the game?

In the last few years, digital designers have massively migrated from Photoshop to Sketch — and having them move on to a new platform yet again might be asking a little too much.

You have convinced the finance team to buy licenses for Sketch.

You have made your product manager install Sketch on their computer to be able to look at your files.

You have patiently convinced developers to incorporate Sketch into their workflow as well, including a series of secondary plugins and tools that make the integration between design and tech more seamless.

Now… Are you doing the same thing again for InVision Studio?

As designers, we know how much users are resistant to change. It's not any different when we are the users. Especially if you're talking about a tool that is used several hours a day and that took those users at least a few weeks — if not months — to learn and get used to.

Sketch's focused approach to its product strategy can also be seen as a differentiator for some people; the company has done a really good job so far at frequently updating its software to include requests from the community, and they are all focused on that one specific step of the designer's workflow. InVision's more holistic product strategy can be seen as "scattered" or "unfocused" by its passionate and demanding audience.

What does it take to win this battle?

I'm curious to see how this story unfolds, but in my view, InVision Studio's success will depend on factors that speak more to product strategy than to specific product features.

I'll take the risk and name a few:

  • Frequent product updates (even more frequent than Sketch) that not only make the product more robust, but also show to the community how InVision is really invested in this particular product.
  • Listening to the community (even more than Adobe XD has been doing) and bringing designers into the conversation. We preach a lot about user-centered design, but sometimes our own tools are designed in a silo. InVision is in a great position to change that.
  • An open ecosystem (even more sophisticated than Sketch), where designers and developers feel encouraged, and are even incentivized, to create the plugins and integrations that will make the tool deliver on more specific use cases and connect to adjacent systems used by the designer's peers. InVision will have to do this really fast to be able to catch up with Sketch.
  • Content marketing and influencer strategy (even better than what InVision itself has been doing). InVision has always been an exemplary company when it comes to showing up on a designer's newsfeed a few times a week (or several times a day if you use their browser extension). Their blog is one of the best corporate blogs in our industry, their newsletter is quite popular, and they have been recently partnering with influencers to promote their initiatives in social media. Last year they released a roadshow-documentary focused on design innovation, with huge repercussion across the globe. Their modern (and high-frequency) approach to content marketing can be key to differentiate themselves from Adobe and Sketch.

Further repercussion in the media

Disclaimer about the link below: Muzli is owned by Invision.

Disclaimer about the link below: User Defenders was sponsored by InVision.

Using Video In My Invisionapp Design Comp

Source: https://uxdesign.cc/invision-studio-is-out-but-are-designers-migrating-to-a-new-tool-again-102949210aeb

Posted by: marquardtaccur1984.blogspot.com

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